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cf13b689c7
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7 changed files with 43 additions and 126 deletions
49
README.md
49
README.md
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@ -1,49 +0,0 @@
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# HL7v2
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HL7v2 is a medical communication protocol. This application tries to be a hands-on method for students to get to know
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the communication foundation of almost every medical institution, typically hidden behind software forms.
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## How it works
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The application is web-based and features an individual number of clients. Every client has an input to construct a
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raw HL7v2 message, build of the message header and an optional number of segments. Each editor has predefined segment
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templates with missing values, which have to be filled in to be sent the message to a different client.
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## Architecture
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The stack features a SvelteKit application and a Bun websocket server. Communication between clients is only the
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web-socket server, validating each message for a valid format. Only if the message was valid and delivered successfully
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to a different client, the server sends back an acknowledgement and notifies the sending client.
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# Getting started
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1. Download the sources of the project
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2. Copy the .env.example files to .env files
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3. Execute `bun install` and `bun run dev` in the root directory
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4. Start customizing the code to your needs
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# Deployment
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1. Download the compose.yaml file to the machine you want the application to run on.
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2. Copy the sample .env file by running `cp .env.example .env` and adjust the new file to your needs.
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```env
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-- public URL of the client used by traefik
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CLIENT_URL=my.app.com
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-- public URL of the server used by the client to connect and traefik
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SERVER_URL=server.my.app.com
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-- the port the server listens on
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PORT=8080
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-- number of ID prefixes (no effect on pool-size)
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PREFIXES=STA,LAB
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-- amount of available IDs
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POOL_SIZE=100
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```
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3. The compose.yaml file configures Traefik routers with TLS encryption. Customize the settings as needed or just remove
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them if you are using a different reverse proxy.
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4. Start up the containers using `podman|docker compose up -d`.
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@ -1,2 +0,0 @@
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PUBLIC_SERVER=localhost:8080
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@ -16,16 +16,15 @@
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import { Label } from '$lib/components/ui/dropdown-menu';
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import { env } from '$env/dynamic/public';
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import { Tooltip, TooltipContent, TooltipProvider, TooltipTrigger } from '$lib/components/ui/tooltip';
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import { dev } from '$app/environment';
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// connection state
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let ws = $state<WebSocket | undefined>(undefined); // websocket client
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let stationId = $state<string | undefined>(undefined); // stationId assigned by server
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let ws = $state<WebSocket | undefined>(undefined);
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let userId = $state<string | undefined>(undefined);
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let connectionState = $state<ConnectionState>(ConnectionState.disconnected);
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// client state
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let composedMessage = $state(''); // content of text-box
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let sentMessages = $state<ReceiveHl7v2Message[]>([]); // sent messages stored as type ReceiveHl7v2Message because of the timestamp
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let composedMessage = $state('');
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let sentMessages = $state<ReceiveHl7v2Message[]>([]); // storing sent messages with client-timestamp for now
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let receivedMessages = $state<ReceiveHl7v2Message[]>([]);
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let isSending = $state(false);
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let copySuccess = $state(false);
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};
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const segmentTypes = Object.keys(segmentTemplates) as Array<keyof typeof segmentTemplates>;
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// handles the connection process and message handling
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function connectToServer() {
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console.log('Connecting to server...');
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connectionState = ConnectionState.connecting;
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const socket = new WebSocket(`${dev ? 'ws' : 'wss'}://${env.PUBLIC_SERVER}`);
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const socket = new WebSocket(`wss://${env.PUBLIC_SERVER}`);
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// store websocket on successful connection
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socket.onopen = () => {
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console.log('WebSocket connection established.');
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ws = socket;
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};
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// register message handlers
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socket.onmessage = (event) => {
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// parse every message as type Message
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const message = JSON.parse(event.data) as Message;
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console.log('Message received from server:', message);
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// react based on message type
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switch (message.type) {
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// initial message from server assigning ID
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case MessageType.assign_id:
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stationId = message.payload.stationId;
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userId = message.payload.userId;
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composedMessage = segmentTemplates.MSH.template();
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connectionState = ConnectionState.connected;
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break;
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}
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};
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// reset connection state and websocket client on disconnect
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socket.onclose = () => {
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console.log('WebSocket connection closed.');
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connectionState = ConnectionState.disconnected;
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ws = undefined;
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};
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// reset connection state and websocket client on error
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socket.onerror = (error) => {
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console.error('WebSocket error:', error);
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connectionState = ConnectionState.disconnected;
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};
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}
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// reset connection state and websocket client on tab closed
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// clean up on close
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$effect(() => {
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return () => {
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if (ws && ws.readyState === WebSocket.OPEN) {
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@ -129,26 +121,21 @@
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};
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});
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// adds the template of the provided segment type at the bottom of the textbox
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function addSegment(type: keyof typeof segmentTemplates) {
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const template = segmentTemplates[type].template();
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composedMessage += `\r\n${template}`;
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}
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// handles sending a message to the websocket server
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function handleSendMessage(message: string) {
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// check for active connection
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if (!ws || ws.readyState !== WebSocket.OPEN || isSending || !stationId) {
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if (!ws || ws.readyState !== WebSocket.OPEN || isSending || !userId) {
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console.log('Socket not ready');
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return;
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}
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// set UI state
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isSending = true;
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deliveryError = '';
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// construct Message object and send it
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const messageToSend = {
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type: 'send_hl7v2',
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payload: { message },
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payload: { message, timestamp: new Date().toISOString() },
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} as ReceiveHl7v2Message, ...sentMessages];
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composedMessage = segmentTemplates.MSH.template();
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// reset UI state
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isSending = false;
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}
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// copies the stationId to the clipboard and handles UI state
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function copyStationId() {
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if (stationId) {
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navigator.clipboard.writeText(stationId).then(() => {
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function copyUserId() {
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if (userId) {
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navigator.clipboard.writeText(userId).then(() => {
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copySuccess = true;
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setTimeout(() => copySuccess = false, 2000);
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});
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</script>
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<!-- 'component' for displaying a message in the message lists (sent and received) -->
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{#snippet message(msg: ReceiveHl7v2Message)}
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<div class="bg-foreground/10 p-3 rounded-md space-y-1">
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<p class="text-xs">{new Date(msg.payload.timestamp).toLocaleString()}</p>
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<div class="max-w-7xl mx-auto">
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<main class="grid grid-cols-1 lg:grid-cols-3 gap-6">
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<!-- Left Column: Station Info & Logs -->
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<!-- Left Column: User Info & Logs -->
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<div class="space-y-6">
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<Card>
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<CardHeader class="flex flex-row items-center">
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Your Info
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</CardHeader>
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<CardContent>
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{#if connectionState === ConnectionState.connected && stationId}
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{#if connectionState === ConnectionState.connected && userId}
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<Label class="">Station ID</Label>
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<div class="flex items-center space-x-2">
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<Input disabled bind:value={stationId}/>
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<Button variant="outline" size="icon" onclick={copyStationId}>
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<Input disabled bind:value={userId}/>
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<Button variant="outline" size="icon" onclick={copyUserId}>
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{#if copySuccess}
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<CheckIcon class={'text-green-400'}/>
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{:else}
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<span>HL7v2 Message Editor</span>
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</CardHeader>
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<CardContent>
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{#if connectionState === ConnectionState.connected && stationId}
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{#if connectionState === ConnectionState.connected && userId}
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<div>
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<div class="flex flex-wrap gap-2 mb-4">
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{#each segmentTypes as type (type)}
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PORT=8080
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PREFIXES=STA,LAB
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POOL_SIZE=100
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// define available configurations
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interface Config {
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port: number;
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prefixes: string[];
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poolSize: number;
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}
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// construct config object from environment variables
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export const config: Config = {
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port: parseInt(process.env.PORT || '8080', 10),
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prefixes: (process.env.PREFIXES || 'STA').split(","),
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poolSize: parseInt(process.env.POOL_SIZE || '100', 10),
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};
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// validate config
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if (isNaN(config.port) || config.port < 1024 || config.port > 49151) {
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throw new Error('Invalid PORT environment variable (1024 - 49151)');
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}
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if (config.prefixes.length === 0) {
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throw new Error('Invalid PREFIXES environment variable (length > 1)');
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}
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if (isNaN(config.poolSize) || config.poolSize < config.prefixes.length) {
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throw new Error('Invalid pool size environment variable (poolSize >= prefix.length)');
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throw new Error('Invalid PORT environment variable (poolSize >= prefix.length)');
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}
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}
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}
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// mixes the array randomly to avoid getting the same ID reassigned
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function shake(arr: any[]) {
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for (let i = arr.length - 1; i > 0; i--) {
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const j = Math.floor(Math.random() * (i + 1));
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return;
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}
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// get ID from pool and assign to station
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const stationId = availableIds.pop();
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if (!stationId) {
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// get ID from pool and assign to user
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const userId = availableIds.pop();
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if (!userId) {
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console.log('Connection rejected: Failed to retrieve ID.');
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ws.close(1013, 'Server is full. Please try again later.'); // 1013: Try again later
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return;
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}
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// store client in map
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clients.set(stationId, ws);
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clients.set(userId, ws);
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// send station ID to client
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setTimeout(() => {
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// send user ID to client
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const welcomeMessage = {
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type: 'assign_id',
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payload: {
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stationId: stationId,
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userId: userId,
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},
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} as Message;
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ws.send(JSON.stringify(welcomeMessage));
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console.log(`Client connected. Assigning ID: ${stationId}`);
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console.log(`Client connected. Assigning ID: ${userId}`);
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}, 0);
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// listen for messages and defined message handling
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ws.on('message', (message) => {
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try {
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// parse every message to type Message
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const parsedMessage: Message = JSON.parse(message.toString());
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console.log(`Received message from ${stationId}:`, parsedMessage);
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console.log(`Received message from ${userId}:`, parsedMessage);
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// We only expect one type of message from clients: 'send_hl7v2'
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if (parsedMessage.type === MessageType.send_hl7v2) {
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const { message } = parsedMessage.payload;
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// TODO: validate message
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// get sender and recipient ID
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// Find the recipient's WebSocket connection in our map.
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const recipientWs = clients.get(recipientId);
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// check if recipient exists and is connected
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if (recipientWs && recipientWs.readyState === WebSocket.OPEN) {
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// The recipient is connected. Forward the message.
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}
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}
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} catch (error) {
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console.error(`Failed to process message from ${stationId}:`, error);
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console.error(`Failed to process message from ${userId}:`, error);
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}
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});
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// listen to disconnects to free IDs
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ws.on('close', () => {
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console.log(`Client ${stationId} disconnected.`);
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clients.delete(stationId);
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if (stationId) {
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availableIds.push(stationId);
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console.log(`Client ${userId} disconnected.`);
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clients.delete(userId);
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if (userId) {
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availableIds.push(userId);
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}
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// shake IDs to avoid getting the same ID reassigned
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availableIds = shake(availableIds);
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});
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ws.on('error', (error) => {
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console.error(`WebSocket error for client ${stationId}:`, error);
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console.error(`WebSocket error for client ${userId}:`, error);
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});
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});
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@ -1,12 +1,9 @@
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// defines different connection states
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export enum ConnectionState {
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connecting = 'connecting',
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connected = 'connected',
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disconnected = 'disconnected',
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}
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// defines message types
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export enum MessageType {
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assign_id = 'assign_id',
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send_hl7v2 = 'send_hl7v2',
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delivery_error = 'delivery_error',
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}
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// defines body of message types
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export type Message =
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| { type: MessageType.assign_id, payload: { stationId: string }}
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| { type: MessageType.assign_id, payload: { userId: string }}
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| { type: MessageType.send_hl7v2, payload: { message: string }}
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| { type: MessageType.receive_hl7v2, payload: { message: string, timestamp: string }}
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| { type: MessageType.delivery_error, payload: { error: string }}
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// required to define list of this message type
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export type ReceiveHl7v2Message = Extract<Message, { type: MessageType.receive_hl7v2 }>;
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